Shadowrun: Project ShadowWatch

Shadowrun 3 (and now 5) enthusiast site

Site News:  16 October 2017


NEWS: I've moved.  Since Webs.com kinda sucks, I've moved to a better site.  Look for DiceMechanic.org.  It's a WordPress site that I've been using for a blog.  I've discovered today how to add documents and stuff for downloads, so I'm moving all my content to there.  Today's the 16th of October, so I should have everything available by the next day or so.  Give me a visit, and PLEASE let me know what you think!


Cheers!


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NOTE: To use the NSRCG with Windows 10: during installation, the installer will probably show you two files that are newer than the ones being installed.  Do NOT overwrite with the new ones, keep the old ones.  If you do that, NSRCG should work just fine with Windows 10... at least mine did.

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After over half a year of completely neglecting this website, and also having no interest in reading or playing Shadowrun, I've begun to really understand how great this game (3rd or 5th edition) really is.  I've been reading hundreds of RPG's and trying to find one whose system really works for me; one that I can use to play the kinds of games I prefer.  The saying "you can't go home again" has proven false in this instance; I'm finding myself more and more drawn back to Shadowrun, specifically 3rd Edition mostly just because that's what I know, that's what I've played extensively and for many years exclusively, and that's what I've taken the time (and enjoyed) learning the deep ins and outs of. 

What all this means is, I'm back.  I've already created about a dozen characters this morning, some of which I hope to post to this site today.  I'm finding the variable target number system of 3E, and the (now) archaic wired Matrix very well to my liking.

If you're like me, and still stuck on 3E, or at least Shadowrun in general, I hope you're reading this... and if so, Welcome Back to you, too!

This is a picture of most of my 1st, 2nd, 3rd and 5th edition Shadowrun books.  The core 3E rulebook isn't in this picture because I had to rebind it into a folder, and now doesn't fit on this shelf.  You can see there are a couple other books I had to rebind, and I have the full boxed Denver set as well.  The only 1-3E books I don't have and have never bought are adventures... I don't like canned scenarios.  I just had to show off my books...

Welcome to Shadowrun: Project ShadowWatch.

The year is 2060.

Magic is as real as the mean streets of the mega-sprawls.  Corporations call the shots while nailing each other through covert operatives in cutthroat competition.  Flesh and machines have merged - the Street Samurai with his smart guns and impossibly fast reflexes, the decker who can plug his own brain into the world wide network, the rigger who links his mind to his vehicle and takes hairpin turns at fantastic speeds.

And you're a part of this wired world, where corporate skyscrapers glitter over the dark shadows they cast.  You live in those shadows.  You're a Shadowrunner, a street operative.  You may be Human or Troll, Dwarf or Elf.  You may throw fireballs, pull out your trusty Uzi, or slice through computer security with a program that is as elegant and deadly as a stiletto.  No matter what, you get the job done.  You're a Shadowrunner, a professional.  You don't just survive the shadows, you thrive there ... for now.

Shadowrun, Third Edition inside front cover, copyright WizKids LLC. 

What this is, and why we're here

This website is dedicated to playing Shadowrun 3, a near future dystopian role playing game originally published by FASA and now owned by Catalyst Game Labs.  Even though the current edition of Shadowrun is 5th edition, I've stuck with Shadowrun 3 for a few reasons.  First, I've been playing Shadowrun, and collecting Shadowrun books since 1989, with the first edition.  I've got almost every single book published for the first three editions (minus the scenario/adventure books... never been a fan of "modules").  Second, it's the rule system I've also been GMing for decades, and I know it inside and out... pretty much, anyway.  Third, I honestly don't like Shadowrun 4; I don't agree that it was necessary to competely overhaul the core mechanic, and instead wished that they had added many elements of SR4 to the current game system... especially the Wireless Matrix.  That all said, I know that SR3 isn't perfect, and it too has problems (like, in my opinion, the fact that they "broke" some of the spells when they changed the magic system from 2E to 3E) but it's my baby.  I'm stickin' to it.  Since 5th Edition came out, which was a much better version of what they tried to do with 4th, I'm quickly turning into a huge 5E fan.  I don't yet have much to share here that is 5E specific, but maybe I'll add some when I can.

Enjoy your time on my little site, and please let me know what I can do to improve your experience here!